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OCGMARK



Joined: 17 Aug 07
Posts: 22

Location: United States - New Jersey

PostPosted: Tue Oct 26, 2010 11:50 am    Post subject: Suggestion Reply with quote

This post is for the site administrators in an effort to move the games along at a quicker pace.

When a player chooses the supply one/move option but does not have the option of moving, only of supplying, can you make that automatically happen in the same way you do the grain, gold etc? You have something like that in place when someone chooses move A or B then by the time their turn comes - because of action in the game - there is no move option. In that case you automatically skip the players turn/decision because their is no decision to make. This may not save a lot of time, but the situation presents itself frequently enough that it will expedite the games.
Thanks,
OCGMARK
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BeAfraid



Joined: 24 Jun 09
Posts: 51

Location: Foligno - ITALY

PostPosted: Tue Oct 26, 2010 12:12 pm    Post subject: Re: Suggestion Reply with quote

OCGMARK wrote:
This post is for the site administrators in an effort to move the games along at a quicker pace.

When a player chooses the supply one/move option but does not have the option of moving, only of supplying, can you make that automatically happen in the same way you do the grain, gold etc? You have something like that in place when someone chooses move A or B then by the time their turn comes - because of action in the game - there is no move option. In that case you automatically skip the players turn/decision because their is no decision to make. This may not save a lot of time, but the situation presents itself frequently enough that it will expedite the games.
Thanks,
OCGMARK


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GreatCharade



Joined: 11 Apr 11
Posts: 2

Location: Florida, United States

PostPosted: Fri Sep 02, 2011 3:30 pm    Post subject: hmmm Reply with quote

The only way I could think of rigging that is setting it up in the action choice phase. As you select your province for the supply 1/move 1 you'd have to specify in advance what you'd like to do. Personally I'd be hard pressed to find a time when I wouldn't want to look over the board when it comes to the turn. One of the best functions of the move is its adaptability allowing one to shift forces as power moves.

That's my opinion on it anyway.
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