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Open Development?

 
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ekted



Joined: 02 Oct 05
Posts: 17


PostPosted: Sun Jan 29, 2006 7:16 am    Post subject: Open Development? Reply with quote

You had mentioned somewhere (BGG?) the possibility of eventually allowing people to add their own game implementations to SbW. Can you give me any info about how your setup works so I could potentially do any learning I might need? What language does the game logic run in? Etc.
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KalevTait



Joined: 01 May 07
Posts: 1


PostPosted: Wed May 02, 2007 4:14 am    Post subject: Reply with quote

I, too, would be interested in this.

Cheers,
-Kalev
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spearjr



Joined: 11 Nov 05
Posts: 206

Location: Southwestern Michigan

PostPosted: Wed May 02, 2007 6:04 am    Post subject: Reply with quote

I'm interested as well.
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grid



Joined: 08 Jan 07
Posts: 7

Location: Minneapolis, MN

PostPosted: Wed May 02, 2007 12:35 pm    Post subject: Reply with quote

me too, me too!

--
http://chesstris.com/
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HappyProle
SBW Developer


Joined: 28 Oct 05
Posts: 409

Location: Salt Lake City, UT

PostPosted: Wed May 02, 2007 1:56 pm    Post subject: Reply with quote

I think the time has probably come to explore setting up a SBW developer's Wiki of some sort. I think open development could really make the site grow exponentially -- that can be good and bad -- but mostly good I think.

When milksheikh gets back from his World Tour in a couple months we can talk about this some more. It is after all his site... I just work here. Smile
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squiffles



Joined: 11 Feb 07
Posts: 1


PostPosted: Wed May 02, 2007 2:46 pm    Post subject: Reply with quote

I was just searching yesterday for some sort of SDK for implementing PBW games like SBW or Mabiweb. I hope some sort of open but moderated method is made available for other people to contribute games!
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