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End-to-end Worker Movement

 
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cpsof95



Joined: 31 Mar 06
Posts: 177

Location: Finland

PostPosted: Mon Mar 05, 2007 4:00 pm    Post subject: End-to-end Worker Movement Reply with quote

Why isn't the End-to-end Worker Movement set as a default option?

I accidentally joined a game where this "variant" wasn't chosen, and now I have to spend a lot more time on pointless clicking and calculation.

In fact, what's the point of playing the game without this option? There's no reason whatsoever to use more action points than you have to, since you don't have to use all your action points, if you don't want to.

If you ask me, you should set this "variant" as the only way to play the game.
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nearsider



Joined: 22 Jan 06
Posts: 42

Location: New York, NY

PostPosted: Mon Mar 05, 2007 4:22 pm    Post subject: Reply with quote

Perhaps because when you play IRL you can't see your possible locations highlighted for you, and part of the skill of the game is finding the optimal paths?
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stargate



Joined: 09 Dec 04
Posts: 603

Location: North Attleboro, Ma USA

PostPosted: Mon Mar 05, 2007 4:51 pm    Post subject: Reply with quote

we beat this horse to death last summer
mabe it's time re-visit the subject
I am all for making end-to-end worker movement the DEFAULT setting

I think starting a game without end-to-end worker movement
in most cases is an error or the act of a newbie
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Vinny



Joined: 15 Nov 06
Posts: 43

Location: Basel, Switzerland

PostPosted: Mon Mar 05, 2007 5:45 pm    Post subject: Reply with quote

Seconded, you should have to actively choose the non-end-end movement variant.
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stargate



Joined: 09 Dec 04
Posts: 603

Location: North Attleboro, Ma USA

PostPosted: Mon Mar 05, 2007 5:51 pm    Post subject: Reply with quote

vote in the poll Vinny ! Very Happy Very Happy
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HappyProle
SBW Developer


Joined: 28 Oct 05
Posts: 409

Location: Salt Lake City, UT

PostPosted: Mon Mar 05, 2007 6:21 pm    Post subject: Reply with quote

The horse obviously wasn't dead yet.
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Golux13



Joined: 14 Jul 05
Posts: 209


PostPosted: Mon Mar 05, 2007 6:24 pm    Post subject: Reply with quote

HappyProle wrote:
The horse obviously wasn't dead yet.


This is the Intertoobz, where there is no horse so dead it can't be kicked some more.
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HappyProle
SBW Developer


Joined: 28 Oct 05
Posts: 409

Location: Salt Lake City, UT

PostPosted: Mon Mar 05, 2007 6:36 pm    Post subject: Reply with quote

Ok. Here's the deal, the checkbox for end-to-end movement now defaults to checked. So technically speaking, this is still a variant -- but it's a default variant. And that's your oxymoron of the week.
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Grudunza



Joined: 01 Sep 07
Posts: 8


PostPosted: Tue Sep 18, 2007 1:20 pm    Post subject: Reply with quote

I was wondering the same thing, but then realized that late in the game, there could be a point when you actually might want to use one more AP to get to the same place, otherwise you might be left with an AP that you don't really want to use anywhere else (you have to use all 10, no matter what, right?). There came a point in my last game where my movement options were limited at the end of the game and it almost became counter-productive to have to move something with the last AP I had left over. Without end-to-end movement, you should be able to move a worker to a hex where it would be 3 AP to go directly to it, whereas with end-to-end it will automatically give you the shortest route, which might be only 2.

Now, I don't think it's worth disabling the end-to-end movement for the rare time that you might not want it, but maybe there could be an option where you could switch it off for a turn if you wanted to do a particular movement yourself?
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stargate



Joined: 09 Dec 04
Posts: 603

Location: North Attleboro, Ma USA

PostPosted: Tue Sep 18, 2007 1:30 pm    Post subject: Reply with quote

you can end your turn WITHOUT using all your action points
just click the "end turn" arrow Arrow
during a scoring round it's nice to use ALL your action points
so you can check your math and see the points scored before ending your turn Smile
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Grudunza



Joined: 01 Sep 07
Posts: 8


PostPosted: Tue Sep 18, 2007 1:35 pm    Post subject: Reply with quote

Thanks, stargate. I didn't realize that you didn't have to use all 10 AP.

In that case, yeah, there's really no reason not to have end-to-end all the time, is there?
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