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stargate
Joined: 09 Dec 04 Posts: 603
Location: North Attleboro, Ma USA
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Posted: Sun Jan 28, 2007 8:55 pm Post subject: question of one animal making two market connections |
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game - 18298
custom map-073
the other player placed an animal on hex X2-Y8
and only received 7 Pesos for one market connection
not 14 pesos for 2 market connections
this may be the only map with only one hex between 2 markets
it's a Variant 2 game -- I have not checked to see if
points were given for 2 market connections
any ideas or comments |
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stargate
Joined: 09 Dec 04 Posts: 603
Location: North Attleboro, Ma USA
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Posted: Sun Jan 28, 2007 8:58 pm Post subject: |
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I checked the game --scoring does reflect both market connections |
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Bkruppa
Joined: 08 Nov 05 Posts: 241
Location: Fremont, Ca, USA
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Posted: Sun Jan 28, 2007 9:30 pm Post subject: |
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Excellent work, keep answering your questions and everything will be fine! |
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stargate
Joined: 09 Dec 04 Posts: 603
Location: North Attleboro, Ma USA
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Posted: Sun Jan 28, 2007 9:34 pm Post subject: |
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the base question is about the MONEY not the scoring
I have not answered that question |
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spearjr
Joined: 11 Nov 05 Posts: 206
Location: Southwestern Michigan
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Posted: Tue Feb 13, 2007 2:55 pm Post subject: Re: question of one animal making two market connections |
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stargate wrote: | game - 18298
custom map-073
the other player placed an animal on hex X2-Y8
and only received 7 Pesos for one market connection
not 14 pesos for 2 market connections
this may be the only map with only one hex between 2 markets
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Custom map 83 will have this issue/problem as well.
I'm not sure what the correct rules should even be regarding this. Kramer didn't design a map where this came up, so the rules don't cover it. What do others think? Should you get money for both markets, or only one? I'm both ways about it.
Last edited by spearjr on Tue Feb 13, 2007 3:38 pm; edited 1 time in total |
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sbryantf
Joined: 03 Aug 05 Posts: 27
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Posted: Tue Feb 13, 2007 3:04 pm Post subject: |
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I noticed this as well. Since the rules don't cover this situation, I figure one interpretation is as good as the other. I don't see any reason to change the current implementation, although it might be nice to add a note to the rules section stating which interpretation is implemented in sbw.
-Bryant |
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stargate
Joined: 09 Dec 04 Posts: 603
Location: North Attleboro, Ma USA
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Posted: Tue Feb 13, 2007 3:21 pm Post subject: |
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I think you should get income for both markets
--- the animal placement does count as two market connections
similar situation --
the placement of an animal or land card at the intersection of multiple
water tiles also receives multiple credit for all the water tiles
if this is an easy code fix --- I say fix it
if it's a problem to fix -- then add a line to the rules to clarify the situation
and state income will only be given for a single market |
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freduk
Joined: 18 Jan 06 Posts: 433
Location: Bristol, UK
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Posted: Tue Feb 13, 2007 3:24 pm Post subject: |
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I'd have gone with the other option. You are taking a herd to market to sell it. You can't sell the same herd twice, so you only get the money for one market. |
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HappyProle SBW Developer
Joined: 28 Oct 05 Posts: 409
Location: Salt Lake City, UT
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Posted: Tue Feb 13, 2007 3:41 pm Post subject: |
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This wasn't by design, so the way that it's currently working is just a by product of how it was coded.
I would think you should get the income for both markets. |
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sbryantf
Joined: 03 Aug 05 Posts: 27
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Posted: Tue Feb 13, 2007 3:54 pm Post subject: |
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Quote: | This wasn't by design, so the way that it's currently working is just a by product of how it was coded. |
That's what I figured. But I think the current implementation is just as valid as any other interpretation. I really don't see anything in the text of the rules that gives any indication in this regard. That being the case, I think it makes sense to leave things as they are. I'm sure this has already happened in many games (I've noticed it a few times myself), so for the sake of consistency I'd prefer it didn't change.
Quote: | similar situation --
the placement of an animal or land card at the intersection of multiple
water tiles also receives multiple credit for all the water tiles |
I don't find this at all convincing. I see almost no correlation between the way water tiles and markets work in this game. By this logic I could say you should be able to score for connecting to the same market multiple times, but clearly this is not the case.
-Bryant |
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spearjr
Joined: 11 Nov 05 Posts: 206
Location: Southwestern Michigan
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Posted: Tue Feb 13, 2007 4:02 pm Post subject: |
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sbryantf wrote: | stargate wrote: |
similar situation -- the placement of an animal or land card at the intersection of multiple water tiles also receives multiple credit for all the water tiles |
I don't find this at all convincing. I see almost no correlation between the way water tiles and markets work in this game. By this logic I could say you should be able to score for connecting to the same market multiple times, but clearly this is not the case. |
But you do get money for connection to the same market multiple times.
Right now, there are less than 40 games completed for the double market connection maps. I don't think it is a big deal to change it. Especially considering more maps in the future may have this situation. |
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HappyProle SBW Developer
Joined: 28 Oct 05 Posts: 409
Location: Salt Lake City, UT
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Posted: Tue Feb 13, 2007 4:07 pm Post subject: |
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I don't want to hurt anyone's feelings, but it seems like a poor map design to have two markets so close that one animal can connect to both of them. |
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spearjr
Joined: 11 Nov 05 Posts: 206
Location: Southwestern Michigan
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Posted: Tue Feb 13, 2007 4:24 pm Post subject: |
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HappyProle wrote: | I don't want to hurt anyone's feelings, but it seems like a poor map design to have two markets so close that one animal can connect to both of them. |
To the best of my knowledge, I'm the only one who has uploaded a map with this feature. So I'll state right off, my feelings are not hurt.
Regarding maps 73 & 75 those maps are downloaded from the WestPark Gamers site, they were formed from a puzzle piece variable map tile. So I had no intention of modifying that design. I've played on the map a decent number of times and I don't believe it to be a gameplay issue. The map has a number of juicy spots for market connections and getting to touch both of those doesn't appear to be the most tempting.
Regarding map 83, the map is still under testing and I wasn't sure if it would play well or not.
I have avoided the markets being that near each other in other designs, but I'm not convinced that it is always a bad thing. Custom maps allow us to change how the game is played and experiment. I will do more testing on 83, and make revisions if necessary before releasing it. |
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HappyProle SBW Developer
Joined: 28 Oct 05 Posts: 409
Location: Salt Lake City, UT
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Posted: Tue Feb 13, 2007 4:27 pm Post subject: |
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Fair enough. I'm just looking for an excuse not to mess with the code again. |
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spearjr
Joined: 11 Nov 05 Posts: 206
Location: Southwestern Michigan
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Posted: Tue Feb 13, 2007 5:56 pm Post subject: |
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spearjr wrote: | I've played on the map a decent number of times and I don't believe it to be a gameplay issue. The map has a number of juicy spots for market connections and getting to touch both of those doesn't appear to be the most tempting. |
After thinking about this some more, I'm wondering if changing the code to give money for both markets might change the importance of that spot.
Perhaps a poll should be created to gauge the opinion of the masses? |
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