SpielByWeb Forum Index SpielByWeb
http://www.spielbyweb.com/
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   Find a UserFind a User   UsergroupsUsergroups   RegisterRegister 
 Your GamesYour Games   ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Bur report: Simultaneous capture and "free" polyp

 
Post new topic   Reply to topic    SpielByWeb Forum Index -> Reef Encounter
View previous topic :: View next topic  
Author Message
dreadpirate



Joined: 07 Nov 05
Posts: 11


PostPosted: Tue Jan 03, 2006 10:11 am    Post subject: Bur report: Simultaneous capture and "free" polyp Reply with quote

Game 2596. I should be able to:

1. Move my shrimp off my grey coral.
2. Play a white polyp onto my grey coral (capturing one of my own grey polyp tiles) in the space adjacent to the empty central space. Ok.

Resultantly, (because a white polyp was placed adjacent to the empty central space), a "free" white polyp should be placed (by the program) into the central "free" expansion space. But it isn't being placed. Sad

{I assume that perhaps the bit-o-programming responsible for eating tiles doesn't also check for the expansion-space possibility? Granted, it is a "weird" sorta circumstance, that I don't think has come up in one of my games before}

BTW, Milksheikh rules. Exclamation
Back to top
View user's profile BoardGameGeek Send private message
dreadpirate



Joined: 07 Nov 05
Posts: 11


PostPosted: Tue Jan 03, 2006 10:12 am    Post subject: Bur report. Reply with quote

Erm... did I say "Bur". I meant "BuG". Embarassed
Back to top
View user's profile BoardGameGeek Send private message
dreadpirate



Joined: 07 Nov 05
Posts: 11


PostPosted: Tue Jan 03, 2006 10:19 am    Post subject: BuG resolution Reply with quote

Erm... sorry.

It is still a bug, just not a very serious one.

The above procedure does work. Just not if you have removed your shrimp and placed him on a "rock" adjacent to the central free space. Still a bug (since the shrimp should be powerless to prevent "capture" of adjacent "rock" spaces), but I just placed my shrimp somewhere else, and restarted my turn, and the game now progresses normally.

Interesting though - Gives me some insight into the programming - I assume that the blank "rock" spaces are programmed as another color of polyp, that can be "placed onto" by all other colors all the time, (and thus a shrimp protects adjacent blank rocks for the brief time he is on them during a player's own turn)...

We now return you to your regularly scheduled gaming... Laughing
Back to top
View user's profile BoardGameGeek Send private message
Display posts from previous:   
Post new topic   Reply to topic    SpielByWeb Forum Index -> Reef Encounter All times are GMT - 5 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group